
public class Settings {
	public static String ApplicationTitle = "Arena Server";
	public static String ipAddress = "";
	public static String state = "In lobby";
	public static int port = 6789;
	public static int FPS = 60; //Sleep at least this many milliseconds each update
	public static int tcpTimeout = 5000; //Time out after receiving nothing for this amount of milliseconds
	public static int pingDelay = 1000; //Ping all clients each *** milliseconds
	public static int pingBufferSize = 5; // Store the last <value> pings for each client
	public static int minimumAmountOfPlayers = 1;
	public static int maximumAmountOfPlayers = 6;
	public static int UDPPackageSize = 1024;
	public static int gameDataSendDelay = 5; //Send gamedata to clients every **** milliseconds
	//public static String registrationUrl = "http://192.168.1.113/registerserver.php";
	public static String registrationUrl = "http://localhost/MarioArena_Website/GameserverUpdateReceiver";
	
	public static final int tileSize = 24;
	public static int respawnTime = 5; //respawntime in seconds
	public static int matchDuration = 1800; //Time in seconds that one match will take.
	public static int autoShutdownDelay = 10;
}